Hence, regardless of which case study applies to your situation, I recommend at least glancing through the Concepts & Mechanisms section. Nevertheless, the discussion on concepts and mechanisms goes beyond the scope of mere Clan Boss scenarios that extends to every battle of the game. The case studies of this literature mainly focus on the Clan Boss battles. So you see, the phantom touch on high attack, high number of turns per clan boss can really do some work ( although in a myth fu - brimstone is best on fu shan since he's the only one to use it and he only attack twice per clan boss turn).The purpose of this writing is to introduce speed concepts, examine turn meter mechanisms and apply them to areas of the game. if you land it at the wrong time, maybe you proc it only 20 times ( 20*250k= 5Mio). To compare with a brimstone, you get maximum : 33procs per 50 turns of clan boss = 8.3mio. she'll attack twice + 1 counter attack per clan boss turn, so that 50*3= 150 attacks in a run. Phantom touch will thus add : 6*6= 36k per hit. On the clan boss, a rare champion like heiress has 4k attack, 6k attack under attack up. Thats why imo the should add at the end of the run the dmg made by blessings. Or only one would work with higher value ? Cuz description says nothing about mixing. the bonus with a level 6 crushing rend is lower than a phantom touch. Pick phantom touch on the 3 champions with the most attack and the most attack count.Ĭuz if belive to HH, Cruelity vs bosses is limited to 1.Īnd heres a second question if 1 champion got Cruelity and second Crushing Rend it will stack? > try to get on legendary in brimstone and then 1 epic champion in cruelty and then the other 3 champions in Phantom touch. What do you think which one is better vs clan boss and mainly pve bosses even on lvl 1*?
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